Links
Add[AI hype companies are] selling the idea that doing things is worthless.
Long, but very good read about hype, that the author calls Whatever.
Not sure what the real source is, but work less.
A comment on the value of estimating the carbon footprint of websites.
A furious, very well written reply to an ableist and arrogant linux developer.
When people say it’s hard to leave insta or whatever, this is a good link
Very interesting article about the work that went into creating Words of Type.
Brilliant research into making stepped gradients with CSS. Looking forward to an easier implementation, one day,
Interesting: programming is not about finishing a product, it is about making, understanding and working with the thing. So programming is not about the end result, it is about the experience. Reminds me of chronos vs kairos.
Turn a so called passport file into a png, as it should be.
I want to start using the temporal API for my clocks.
Very handy, and cleverly opinionated read-later tool.
Tool for better audio control on Mac
One of many people warning for a bubble
RIP sparkles emoji
Very, very nice article about the independent web. For my students.
About llm’s bazooka’s and accessibility.
I agree with the idea that businesses do not need to grow. Growth is the ideology of a tumor, of a parasite.
Google AI feature in its search results is really bad.
Brrrr, date in javascript is even worse than I thought. Ridiculous.
The idea that product (design) teams need a vision to work towards. The examples are a bit outdated (a car and a cruise ship should not be the ultimate goal anymore), but this is something our students should probably learn. And something we, as a school, should do as well?
Very useful, extensive guide. Many points apply to other fields of design as well.
Creating a tool to execute the idea means innovation. Compromising the idea to the tool leads to stagnation.
I should sit down one day with some colleagues and write a similar useful guide to bad web design.
Excellent advice for creative professionals about contracts. It’s written for people who make fonts, but it’s solid advice for more creatives.